
At Hammercon 2025 (Hamar, September 5.-7., 2025) we will hold a small, friendly invitational ASL tournament. The immediate goal is to promote ASL at the local board gaming scene in Hamar, and subsequently to establish a tournament opportunity in the central region of Norway.
The inaugural edition will have room for up to 8 players. You will have to register at Hammercon’s web site (link not up yet), AND register with TD Øyvind at oyvind@bjorkas.no.
For experienced players: You might be matched up against an inexperienced player once. Please think of this as a teaching and marketing opportunity.
We will play a 4-round tournament:
Round 1: Friday 18.00–24.00
Round 2: Saturday 09.00–1600
Round 3: Saturday 17.00–24.00
Round 4: Sunday 08.00–14.00
For inexperienced players, it will be possible to “drop out” of the tournament after each round, but make sure to inform Øyvind. If using this option, you may participate in other Hammercon board games.
The tournament fee is NOK 50 and covers expenses for the organisers of Hammercon.
Information about Hammercon
Hammercon is arranged by Hamar’s board gaming club Terningkast7 in the center of Hamar (Torggata 73). It is a gathering of board gamers and role players with up to 80 participants.
Hammercon is a drug free and alcohol free arrangement.
Information about ASL
Advanced Squad Leader (ASL) is a hex-and-counter war-game for 2 players. The ruleset was published in 1985 and there are now counters for all nations, over 150 geomorphic maps and around 10 000 scenarios from the WW2 era. There is a small but active player community in Norway, and the largest tournaments in Europe draw 40-50 players from all across the world. More information on Wikipedia and MMP (the publishers of ASL since 1998).
Practical information
Accomodation possibilities: Hamar vandrerhjem, Scandic Hamar, Thon Hamar, Home Hotel Astoria.
Coffee/tea will be served free of charge throughout the tournament. There is a REMA just 3 min walking time from the venue.
Equipment
Please bring your own dice and dice throwing equipment. To play ASL you need one white and one coloured die. To throw the dice you will need a dice cup or a dice tower.
If possible, also bring rules, tables, boards for the scenarios you want to play, and system counters. The arranger will be able to lend rules, tables, boards, overlays and counters for players who can’t bring their own.
To plays all scenarios you will need:
Boards: 3, 4, 12, 16, 17, 18, 21, 22, 32, 33, 37, 42, 54, 67, 68, 69, 70, 72, 75, 7a, BFP L
Overlays: OG2, Hd9, Hd10, Wd1, B3, Wd2
Counters:
System counters
Russian including Partisan
German including SS
Allied Minors
Axis Minors
British
Americans
French
Finnish
Scenarios
In each round you and your opponent may choose one scenario from a list of three.
round 1
DB-135 The Krinkeltelwald (German vs American, Dec 1944)
75 Strangers in a Strange Land (French vs German, May 1940)
A70 Wintergewitter (German vs Russian, Dec 1942) *
round 2
1 Fighting Withdrawal (Finnish vs Russian, Sep 1941) *
AP100 Coal in their Stockings (American vs German, Dec 1944)
WCW7 Eye of the Tiger (German (SS) vs Russian, Aug 1944)
Round 3
J167 Hart Attack (British/American vs German, Nov 1942)
J23 Kampfgruppe at Karachev (Russian vs German, July 1943) *
J191 Rebels Without a Pause (Slovak/Partisan vs German, Sep 1944)
Round 4
195 Rocket’s Red Glare (American vs German (SS), Dec 1944) *
BFP-90 Early Morning Action (German (SS) vs Russian, July 1943)
DB-120 Start Fall Gelb (German vs Belgian, May 1940)
In each round, one scenario is marked with an asterisk. This scenario is suggested in cases where one or both of the players are inexperienced. If needed, you may choose a simpler scenario e.g. from this list:
105 Going to Church
11 Defiance on Hill 30
T1 Gavin Take